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Setup:  Each player claims 2 mission tokens.

When a hostile figure is defeated, his opponent may choose to place 1 of his mission tokens in that figure’s space.  The defeated figure is unconscious.

Each figure a player controls can retrieve his mission tokens.  A figure carrying a mission token can interact with the Carbon-freezing Chamber to discard the mission token and score VPs equal to the figure cost of the corresponding unconscious figure.

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