FANDOM


Walls between spaces containing difficult terrain (indicated by blue lines on the map diagram) do not block movement, adjacent, line of sight, or counting spaces.

Figures do not spend additional movement points to enter difficult terrain.  The first time a non-Mobile figure enters difficult terrain each round, that figure suffers 1[Strain].

End of each Round:  Each player gains 4 VPs for each hunter’s cache he controls.

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